These skill points aren't easy to come across, which places more weight on how they're allocated. Spending skill points earned throughout the game let you acquire these new skills, to increase the player's potential in certain areas. The skills system adds further depth to player progression, with set abilities to be accumulated over the course of the game. Despite their overwhelming introduction, the game's crafting systems become less relevant as a player progresses.
Beyond obtaining materials, crafting is rather simple, with no additional steps beyond a click of a few buttons. While this appears complex at first, the game's basic crafting mechanics are explained in a short tutorial. The world lacks the polish to be expected, with bland animations that feel rather staticįollowing your first few minutes in the wastelands of 7 Days to Die, the game exposes new players to its daunting resource management, skills, and crafting systems.